The Gods of Trickery
Titles: The Playful Children, The Twins of Trickery, Tris the God of Tricks, Tain the God of Games, and Tristain the God of Trickery.
Alignment: Chaotic-Neutral
Pantheon: Global
Areas of Concern: Trickery, Games, Thievery, and Deceit.
Worshippers: Gamemakers, children, pranksters and thieves(usually not evil).
Domains: Chaos, Trickery, and Mirage
Subdomains: Whimsy, Deception, Thievery
Favored Weapon: Improvised Weapons
Symbol: A two-headed Lynx on a starry background.
Sacred Animal: The Lynx
Sacred Colors: Black and White
Dogma
Tris and Tain work in unison to create the dogma of Trickery. Many follow him as one deity the god Tristain. Tris is the patron of Tricks and Traps. He values the chaotic mayhem side of their domain. On the other hand, Tain is the patron of Games and Mirages. He values the fun and enjoyment of their domain.
Appearance
The true form of the gods is two vaguely humanoid forms of gaseous vapor that occasionally morphs into one.
When they take a human form, it is usually two playful children. Always tricking people and playing tricks on them.
Occasionally they will appear as one young man. While deceivingly attractive to whoever perceives him, he still retains his playful spirit.
Providence
Tris and Tain show their pleasure by granting luck, in bluffing or deceiving people, to the followers who please them.
Their anger is shown through getting caught or failing in deceptions.
Servants
Lyrinx
This Large Two-Headed Lynx appears only at night when followers of Tris and Tain are in danger. Its fur blurs with the surroundings and can be used to escape in times of need. Though if a fight is indeed necessary, it will split into two medium Lynx and assist in the fight.
Liliana, the eternal child
Lillianna is a girl who appears to be no older than 7. She was granted immortality by Tris and Tain when they found her in a village plagued by The Great Dredge. She was absently playing with her parents who had passed from the illness. They took her with them and she expressed she wanted to remain a child forever to play with the two. She is regarded by Tris and Tain as their favorite follower and was granted the power of a godling. There is no real rhyme or reason why she appears, sometimes she brings information, other times she just wants to play.
The Herald of Children
This robed figure often appears to save children who are in danger. He has been sighted before battles where a village is at risk to whisk them away or save them from the grasps of whoever would do them harm. He wields the Amulet of the Mirage, a powerful artifact that bends reality to either make an escape or trick the enemy to pass over the children.
Church of Tris and Tain
Churches of Tris and Tain often double as orphanages, and the clergy caretakers and teachers of children.
Worshipers
The worshippers of Tris and Tain can be anyone from children to thieves. While the nature of the gods is that of a child, they have a more mature form when they combine. Gamemakers worship the gods for their playful and chaotic nature. Thieves for their Deceitful nature.
Obedience
Devout followers of Tris and Tain will begin their day by dedicating an hour to pranking someone. Perhaps developing a lie for no reason other than the joy of doing so. Generally, harmless acts work best, but the malicious also will work.
Alternatively, dedicating time to helping a child in need is an acceptable obedience. Managing to tie these two together is certainly possible. Headmasters of orphanages dedicated to Tris and Tain are notorious for being as whimsical as the children they watch over.
Clergy
Much of the clergy of Tris and Tain operate on their own, rather than being part of an organized hierarchy. One exception to this being the clergy that make up the church’s orphanages.
Temples and Shrines
Temples of Tris and Tain are few in number, and usually double as the city’s orphanage.
Shrines are much more common, the shrine takes the form of the two headed Lynx. When an obedience is completed following worship at a Shrine it grants the worshipper the use of Blur once for the day, in addition, they are granted a +2 on Bluff checks.
The First Home
The proclaimed High Temple of Tris and Tain. This Orphanage is the oldest in Chaldonia. The attendants of this Orphanage are special clergy of Tris and Tain. It is said that the campus that the Orphanage exists on was once the village Lillianna the eternal child was found.
The Hall of the Mirrored
The location of this Temple is hidden. Only those who belong to the Mirrored know where to find it.
Holy Texts
There is no standard holy text of Tris and Tain.
The Diary of Lilliana
This highly sought after the journal is the recordings of the eternal child Lillianna. Supposedly it retails secrets Tris and Tain shared with her. It is not known if this tome is lost, or if Lilliana still writes in it to the day.
Holidays
Tanyule
On the first day of April is the festival of Tanyule. A day full of pranks and practical jokes. The day is celebrated by giving gifts to children. Many volunteer to prepare a feast for the orphanages. At night it is common for children to go from house to house gathering small trinkets or treats while wearing masks, usually depicting other childish faces.
Organizations
The Mirrored
Not much is known about the Mirrored. It is known that they focus on the deceitful aspect of Tris and Tain’s domain.